Cirkus Con Carne

About the project

In this project my team and I developed a mobile puzzle game for Android and IOS. The game was developed using Unity and C#. This was a great learning experience specifically because of the technical limitations and design problems of making a mobile game. My biggest part of this project was making the physics and gameplay feel as smooth as possible. This was a difficult challenge to overcome since the puzzles had to be predictable enough to solve but the physics dynamic enough to not feel too rigid or predetermined.