Gore Core

About the project

In this project my team and I developed a 2D “Shoot ‘em up” game with inspiration from the bullet hell genre. At the very start of pre-production and into the early stages of alpha I worked on making all the interfaces for most systems. This helped us maintain a uniform interface for the entire codebase which in turn made future development and refactoring smoother and more efficient. In addition i had sole responsibility for developing and implementing the user interface system including the menus and the heads-up display.